This section is constantly being refined to bring clarity to the mess that is dimensional coordinate language
Phen Theory introduces a clean alternative to the Cartesian coordinate system, replacing abstract X, Y & Z axes with a Point, Membrane & Colour-spectrum Phenomenon based model. It doesn’t just reorient space visually & structurally — it corrects the deep confusion baked into how we think about points, dimensions, & directions.
This isn’t just a semantic correction. It removes contradiction, aligns with projection logic, & allows a clean geometric foundation for further physical modelling.
More refinements will come, such as naming the 8 Philter directions. But this new "dimensional language" lays the foundation for future clarity.
Physics has long confused three fundamentally different ideas under a single term: “dimension.”
Points (used in geometry: 0D, 1D, 2D…)
Directions (used in space: left/right, up/down, etc.)
Planes, Surfaces or Spaces (used in metaphysics, geometry & cosmology)
These get jumbled together without clarity, leading to absurdities like:
A “point” is said to be 0D, but it exists. If it exists, it’s observable. So how can it be zero of anything?
A “line” is said to be 1D with only length. But if it has no width or height, how can it be observed or real? If it is real, what is it made of?
A flat surface is called 2D, and yet a cube, supposedly 3D has six of them. So does that mean it exists in 6 × 2D = 12D? Ridiculous.
These aren’t just semantic issues they break down the logic of structure.
Phen Theory eliminates the fuzziness around dimensional language:
Dimensional Points → Counted in P - Points (Phen, Photon, Phenom, Position)
Dimensional Lines → Counted in 2P or more - Points (Projections & Vectors etc)
Vast Dimensional Planes → Counted in M - Membranes (Planes made from Phlats - Phrames or Phaces)
Dimensional Axes → Defined by B, G, R (Blue, Green, Red) Directions for single axes or
P, O, L, E (Plum, Orange, Lime & Emergence) Directions for double axes Planes (Phrames)
Phen Theory resolves this confusion by replacing vague dimensional talk with a clean, countable system of Points (P). A point isn’t 0D. If it’s observed, it exists. That makes it 1P. It can be dark, but if we know of its presence then its still a point even if currently not visible
A 1D line is impossible in standard physics. It has only length, so it’s both supposed to exist & be invisible. The P-system fixes this. A line is 2P. It exists between two observed points whether dark or not. No contradiction.
0P = Position
without presence. Pure location
Perfect symmetry
1P = A single observable point (like a Phenom)
Position & Presence
minimum needed for charge symmetry + -
2P = A line (or a Phibre ●─●)
Position, presence & direction
minimum needed for charge & directional symmetry
3P = A triangle (or a Phace)
Position, presence, direction & area
minimum needed for charge, directional & area symmetry
4P = A square (or a Phrame) or tetrahedron
Position, presence, direction, area & volume
minimum needed for charge, directional, area & volume symmetry
5P = A Pentagon (or a Phyramid) or Pentahedron - Square based Pyramid, or triangular bipyramid
Position, presence, direction, area, volume & axial polarity
minimum needed for charge, directional, area, volume & polar symmetry
6P = A hexagon (or a Phenomenon) or Octahedron / Square Bipyramid
Position, presence, direction, area, volume, axial polarity & radial (Centre to vertex) vector symmetry
minimum needed for charge, directional, area, volume, polar & radial symmetry
And in the PT or UCT Phenomenon there are 2 main ways to differentiate points:
As Polarities of the 3 main generational colour ternaries – Blue plus (B+), Blue minus (B-), Green plus (G+), Green minus (G-), Red plus (R+), Red minus (R-)
Or as Colours if wishing to avoid the + & – notation – Cyan (C), Blue (B), Green (G), Yellow (Y), Magenta (M), Red (R)
Both notation systems are in effect identical as the colour pairs are to be thought of as positive & negative versions of the same colour. The later version is just more friendly to those that wish to use colours instead of symbols (+,-). A way to think of it using Green generation as an example is that the Phibre is green & the yellow end is minus the blue (G–) & the (G+) is like green plus more blue. In the visible spectrum blue radiation is higher energy and results in a perceptually brighter green even though our experience with subtractive paint style colour mixing would make us think that its a darker green. so G+ can be thought of as around peak human sensitivity around the 555-560nm wavelength of electromagnetic spectrum. I hope to precisely map the colour spectrum using the phenomenon structure & spectrum degrees that are a work in progress over on Universal Colour Theory.
Note:
A basic understanding of the difference between additive & subtractive colour mixing will help your understanding & don't worry I often get them mixed up, like using green & red as part of mixing orange in additive colour doesn't seem intuitive
We use the Phenomenon map as directional reference in PT
These are no longer 3 dimensions, they are simply 3 Axes or generations
Axes: (These form the Phield as well as the Phenomenal Generations)
Axis polar point pairs of Phenom form the equivalent of the XYZ in Cartesian coordinates but are more intuitive based on the colours of the UCT Phenomenon
Left - Right / side-to-side Axis
X – in Cartesian is: Blue / B – in PT
Up - down Axis
Y – in Cartesian is: Green / G – in PT
Forward - backward Axis
Z – in Cartesian: Red / R – in PT
In Phen Theory, we replace “dimension” in relation to surface planes with precise structural terms based on how many Points (P) define a flat surface: 3P or more = A Phlat — a general collective term for any flat structure made from 3 or more Points
eg. a triangle (Phace) is not a 2 dimensional plane/surface, it's a 3P Phlat. A square or diamond (Phrame) is not a 2 dimensional plane/surface, it's a 4P Phlat
A Phrame (4P) is a square or diamond-shaped internal projection plane, each aligned to a specific POL direction Plum, Orange, Lime & E (Emergence) being the centre where all 3 intersect
These are what are normally referred to as the 3 Dimensional planes, But have been replaced with a much more logical & visual system by imagining the colours or temperatures mixing
4 Phenom each
P Phrame - P⊡
Plum – Purple horizontal B & R
(B- ←E→ B+) + (R- ←E→ R+)
O Phrame - O⊡
Orange – Orange Vertical R & G
(G- ←E→ G+) + (R- ←E→ R+)
L Phrame - L⊡
Lime (Green Sideways B & G)
(G– ←E→ G+) + (B– ←E→ B+)
Plus
E = Emergence - The Phen point of photon projection, the origin location. It can also be referred to in colour terms as the Chrom'E'. As Chrome visually represents its roll as both refelcting all colours & absorbing all colours. The 'E'mitting & returning location
What we often call “dimensions” the vast planes of 2D surface, are really Membranes. A membrane is a tiled expanse of Phlats (Phrames or Phaces), made from structured P.
1M = One membrane (all Phlats - Phrames or Phaces along a shared Plane)
A membrane is not a dimension in the cardinal sense. It is a surface made of structural units, not an abstract extension. There is an incalculable number of membranes in the Phenomena
In Phen Theory, space is not a substance or structure. It is an eternal, passive void, a null container with no properties. All observable structure emerges from projection via Phenomena (ΦΝ∞), not from the expansion of “space” itself. This is a key departure from traditional physics & underpins the behaviour of Phurlons & Phlashes